CCT333+Week+5+Lab

As part of 'Experience Prototyping', bodystorming has been developed as a method of enquiry for interactive design. Research the definition of 'bodystorming', and write three paragraphs describing its characteristics.(3 paragraphs)

Bodystorming is a interactive design technique that incorporates physical interaction and creativity. The goal of bodystorming is to use physical performance enactment to generate creative ideas. Bodystorming emulates end-user experience and is a form of prototyping, which centres around innovations tested in physical environments in which it will be used it. It enables designers to see the environmental reactions to the product and things that work and don't work in the area which it is placed in.

The process of bodystorming surrounds the fundamental principle of getting people to figure things out by trying things out. It is broken up into three phases: observing, action, reflection.

In the observing process one looks at the environment in which the object that they are designing for is going to be used in. This involves things like going to the actual physical location and analyzing the lifestyle of the environment. This will present ideas that would emerge in the design process of a product.

Secondly the next process is take action. This means trying the product that was designed out. Things such as role play, physical props, focus groups in which interacts with the physical environment. This is to see the reaction of the environment with the product created.

Lastly, reflection is the final step in the bodystorming process. This involves analyzing the response generated from the action process and implement changes on the product based on the environmental response.

Works Cited http://www.gogamestorm.com/?p=344